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Casanova Dungeon Arena
A screenshot of the dungeon arena in my final major project at BCU.
For this project, I was responsible for the Level Design, Environment Art, Environment Textures, Fire VFX and Environment Lighting.
For this project, I was responsible for the Level Design, Environment Art, Environment Textures, Fire VFX and Environment Lighting.
Casanova Prison Cells
A screenshot of the prison area in my Final Major Project at BCU.
For this project, I was responsible for the Level Design, Environment Art, Environment Textures, Fire VFX and Environment Lighting.
For this project, I was responsible for the Level Design, Environment Art, Environment Textures, Fire VFX and Environment Lighting.


Caroline Study
In my first year at BCU, I had to create a 3D replica of a scene from Coraline in Unreal Engine 4.
Old Rotary Telephone
One of my first personal projects that I worked on in order to improve my 3D skills. I chose a rotary telephone because I wanted to make something vintage. I love the elegance it has.


Futuristic Military Jeep
During the 3D vehicle art module at BCU, I created a futuristic military jeep from scratch. For this, I created the concept sketches and made the reference sheets before finally creating the jeep in 3D,
Marble Statue
During the character and sculpting module, I decided to create a prop as I was more interested in doing environment and prop art. I learnt a lot about human anatomy, and topology while sculpting this.

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